I. Natural Effects - GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics [Book]
GPU Gems 3: Programming Techniques for High-Performance Graphics and General-Purpose Computation 1st (first) Edition by Nguyen, Hubert published by Addison Wesley (2007): Amazon.com: Books
iXBT Labs - Photo of the day: iXBT.com team member is a co-author of NVIDIA GPU Gems
GPU gem 3 Motion blur - Unity Forum
GitHub - Scrawk/GPU-GEMS-Atmospheric-Scatter: Atmoshperic scatter in Unity